Deal Physical damage to target enemy with a 50% chance to inflict Target Lock for 2 turns, doubled on a Critical Hit.
Damage: 22,062 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.6 | |
2 | 50 |
+5% Damage
1,250
5
|
1.68 |
3 | 60 |
+10% Damage
1,250
5
|
1.84 |
4 | 68 |
+15% Damage
3,750
5
5
|
2.08 |
5 | 73 |
+5% Damage
5,000
10
5
|
2.16 |
6 | 78 |
+10% Damage
12.5K
10
10
5
|
2.32 |
7 | 84 |
+15% Damage
21.2K
15
15
10
|
2.56 |
8 | 85 |
Add 100% chance of Target Lock on Critical Hit
73.8K
25
25
10
15
|
2.56 |
Deal Physical damage to target enemy, which can't be Evaded. If this attack scores a Critical Hit, recover 20% Protection.
Target Lock: This attack is guaranteed to be a Critical Hit.
Damage: 45,615 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.786 | |
2 | 1 |
+5% Damage
5,000
10
5
|
2.925 |
3 | 1 |
+10% Damage
5,000
10
5
|
3.204 |
4 | 1 |
+15% Damage
7,500
10
10
|
3.622 |
5 | 1 |
+5% Damage
13.8K
15
10
5
|
3.761 |
6 | 1 |
+10% Damage
21.2K
15
15
10
|
4.04 |
7 | 1 |
+15% Damage
45K
20
20
15
5
|
4.458 |
8 | 1 |
+30% Damage
78.5K
30
30
20
15
|
5.293 |
Clone Sergeant's ARC-170 gains Defense Up for 2 turns and recovers 65% Protection.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 50 |
+2% Protection
5,000
10
5
|
|
3 | 60 |
+3% Protection
5,000
10
5
|
|
4 | 70 |
+2% Protection
7,500
10
10
|
|
5 | 75 |
+3% Protection
13.8K
15
10
5
|
|
6 | 80 |
+2% Protection
21.2K
15
15
10
|
|
7 | 85 |
+3% Protection
45K
20
20
15
5
|
|
8 | 85 |
+15% Protection
78.5K
30
30
20
15
|
Enter Battle: Clone Sergeant's ARC-170 gains Protection Up (40%), and Taunts while he has Protection.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
Add +15% Protection Up
175K
25
|
|
3 | 85 |
+25% Protection
525K
75
|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: ARC170CLONESERGEANT