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Fortified
At the start of battle allied units gain 300% Defense. Whenever an ally is damaged by an enemy, they lose 5% of this Defense and gain 3% Turn Meter. Whenever an enemy is defeated, all allies regain 50% Defense.
Target:
Leader Unit
Effect
Apply Effect
Context: #0
artifact_ability_fortified_3_cost_epic_SOE_handler
Unavoidable
For
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Encounter Start
Blackboard Modify
Context: #0
artifact_ability_fortified_3_cost_rare_set
Unavoidable
For
Self
who is
Alive
Set value to
40
(additive) on blackboard
fortified_3_cost_rare_blackboard
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_epic_armor
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
300%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_epic_suppresion
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
300%
(multiplicative)
Apply Effect
Context: #3
artifact_ability_fortified_3_cost_rare_receive_damage_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Receive Damage
physical_damage
,
Receive Damage
special_damage
,
Receive Damage
unmitigable_damage
Blackboard Query
Context: #0
artifact_ability_fortified_3_cost_rare_blackboard_is_it_more_than_one_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
fortified_3_cost_rare_blackboard
value is greater than or equal to
1
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_rare_lose_armor_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Armor
by
-5%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_rare_lose_suppresion_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Modify stat
Resistance
by
-5%
(multiplicative)
Blackboard Modify
Context: #3
artifact_ability_fortified_3_cost_rare_blackboard_decrease_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
-1
(additive) to value on blackboard
fortified_3_cost_rare_blackboard
Recover
Context: #4
artifact_ability_fortified_3_cost_rare_quicken_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Recover
3% Turn Meter
(multiplicative)
Descriptive
speed_recovery
Apply Effect
Context: #4
artifact_ability_fortified_3_cost_rare_enemy_defeated_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Enemy Killed
Blackboard Modify
Context: #0
artifact_ability_fortified_3_cost_rare_blackboard_increase
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Add
10
(additive) to value on blackboard
fortified_3_cost_rare_blackboard
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_rare_gain_armor
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Modify stat
Armor
by
50%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_rare_gain_suppresion
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Modify stat
Resistance
by
50%
(multiplicative)
Immunity
Context: #3
artifact_ability_fortified_3_cost_enemy_killed_marker
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
artifact_ability_fortified_3_cost_enemy_killed_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Turn Start
Apply Effect
Context: #1
artifact_ability_fortified_3_cost_epic_summon_handler
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
summoned_unit
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Summoned
Blackboard Modify
Context: #0
artifact_ability_fortified_3_cost_rare_set
Unavoidable
For
Self
who is
Alive
Set value to
40
(additive) on blackboard
fortified_3_cost_rare_blackboard
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_epic_armor
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
300%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_epic_suppresion
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
300%
(multiplicative)
Apply Effect
Context: #3
artifact_ability_fortified_3_cost_rare_receive_damage_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Receive Damage
physical_damage
,
Receive Damage
special_damage
,
Receive Damage
unmitigable_damage
Blackboard Query
Context: #0
artifact_ability_fortified_3_cost_rare_blackboard_is_it_more_than_one_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
fortified_3_cost_rare_blackboard
value is greater than or equal to
1
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_rare_lose_armor_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Armor
by
-5%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_rare_lose_suppresion_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Modify stat
Resistance
by
-5%
(multiplicative)
Blackboard Modify
Context: #3
artifact_ability_fortified_3_cost_rare_blackboard_decrease_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
-1
(additive) to value on blackboard
fortified_3_cost_rare_blackboard
Recover
Context: #4
artifact_ability_fortified_3_cost_rare_quicken_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Recover
3% Turn Meter
(multiplicative)
Descriptive
speed_recovery
Apply Effect
Context: #4
artifact_ability_fortified_3_cost_rare_enemy_defeated_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Enemy Killed
Blackboard Modify
Context: #0
artifact_ability_fortified_3_cost_rare_blackboard_increase
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Add
10
(additive) to value on blackboard
fortified_3_cost_rare_blackboard
Modify Stat
Context: #1
artifact_ability_fortified_3_cost_rare_gain_armor
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Modify stat
Armor
by
50%
(multiplicative)
Modify Stat
Context: #2
artifact_ability_fortified_3_cost_rare_gain_suppresion
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Modify stat
Resistance
by
50%
(multiplicative)
Immunity
Context: #3
artifact_ability_fortified_3_cost_enemy_killed_marker
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
artifact_ability_fortified_3_cost_enemy_killed_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
artifact_ability_fortified_3_cost_enemy_killed_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Turn Start
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