At the end of her turn, Rey has a 40% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 2
At the end of her turn, Rey has a 45% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 3
At the end of her turn, Rey has a 55% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 4
At the end of her turn, Rey has a 70% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 5
At the end of her turn, Rey has a 75% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 6
At the end of her turn, Rey has a 85% chance to gain Foresight until she Evades. If she already had Foresight, she gains Critical Damage Up until she is damaged.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End
Effect expires on:
Death, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 8
At the start of each encounter, Rey gains Foresight until she Evades. When Rey Evades, she recovers 5% Health and 5% Protection.
At the end of Rey's turn: - Rey gains Foresight until she Evades - If Rey has Foresight, she gains Critical Damage Up until she is damaged - If Rey has Critical Damage Up, she gains Offense Up until she is damaged
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage, Death, Encounter End