Whenever a Nightsister ally is defeated or revived, Merrin gains 5% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
For
All
from
Ally Side
who are Alive
and is selftag_merrin
This effect will EXECUTE if
the previous
effect successfully executed
Recover
18% Turn Meter (multiplicative)
Descriptive
uniqueability_merrin01_speed_recovery
Level 2
Whenever a Nightsister ally is defeated or revived, Merrin gains 7.5% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
For
All
from
Ally Side
who are Alive
and is selftag_merrin
This effect will EXECUTE if
the previous
effect successfully executed
Recover
18% Turn Meter (multiplicative)
Descriptive
uniqueability_merrin01_speed_recovery
Level 3
Whenever a Nightsister ally is defeated or revived, Merrin gains 10% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
For
All
from
Ally Side
who are Alive
and is selftag_merrin
This effect will EXECUTE if
the previous
effect successfully executed
Recover
18% Turn Meter (multiplicative)
Descriptive
uniqueability_merrin01_speed_recovery
Level 4
Whenever a Nightsister ally is defeated or revived, Merrin gains 12.5% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
For
All
from
Ally Side
who are Alive
and is selftag_merrin
This effect will EXECUTE if
the previous
effect successfully executed
Recover
18% Turn Meter (multiplicative)
Descriptive
uniqueability_merrin01_speed_recovery
Level 5
Whenever a Nightsister ally is defeated or revived, Merrin gains 15% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
For
All
from
Ally Side
who are Alive
and is selftag_merrin
This effect will EXECUTE if
the previous
effect successfully executed
Recover
18% Turn Meter (multiplicative)
Descriptive
uniqueability_merrin01_speed_recovery
Level 6
The first time a Nightsister ally is defeated each encounter, Merrin gains 50% Turn Meter, which can't be prevented. Whenever a Nightsister ally is defeated or revived, Merrin gains 15% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
The first time a Nightsister ally is defeated each encounter, Merrin gains 100% Turn Meter, which can't be prevented. Whenever a Nightsister ally is defeated or revived, Merrin gains 15% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
The first time a Nightsister ally is defeated each encounter, Merrin gains 100% Turn Meter, which can't be prevented. Whenever a Nightsister ally is defeated or revived, Merrin gains 15% (+2% per Relic Amplifier level of the defeated or revived character) Turn Meter, which can't be prevented.
While Merrin has allies, her Speed is set to 0 and she is immune to Turn Meter manipulation.
While in Grand Arenas: Whenever a Nightsister ally is defeated or revived, Merrin gains 100% Turn Meter, which can't be prevented. At the start of Merrin's turn, inflict all enemies with 1 stack of Plague for 3 turns.