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Characters
Maul
Placeholder
Maul
Unrelenting attacker that uses his anguish to crush his foes
Power
39703
Speed
189
Health
64,097
Best Mods
GAC Counters
GAC - Who To Attack
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Dark Side
Attacker
Leader
Mandalorian
Unaligned Force User
Hidden Categories
alignment_dark
any_obtainable
selftag_mauls7
affiliation_ds_mandalorian
ds_unaligned_force_user
conq_hokey_religion
raid_krayt_dragon_allowed
Ability Classes
Ability Block
AoE
Assist
Buff Immunity
Counter
Dispel
Frenzy
Leader: +Defense
Leader: +Max Health
Leader: Assist
Offense Down
Reduce Cooldowns
Stun
Taunt
Placeholder
Maul
Level 1
Placeholder
Apply Effect
Context: #0
mauls7_anguish_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Turn Start
Query Count
Context: #0
query_anguish_marker01
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_marker01
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
maul_anguish_damage_self_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Remove
2%
of target's
Max Health
Damage variance is
0
Damage can't health steal
Damage can't trigger counter attack
Damage can't kill
Descriptive
effect_damage
dot_damage
percent_health_damage
Query Count
Context: #2
query_anguish_marker02
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_marker02
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #3
maul_anguish_damage_self_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Remove
2%
of target's
Max Health
Damage variance is
0
Damage can't health steal
Damage can't trigger counter attack
Damage can't kill
Descriptive
effect_damage
dot_damage
percent_health_damage
Query Count
Context: #4
query_anguish_marker03
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_marker03
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #5
maul_anguish_damage_self_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Remove
2%
of target's
Max Health
Damage variance is
0
Damage can't health steal
Damage can't trigger counter attack
Damage can't kill
Descriptive
effect_damage
dot_damage
percent_health_damage
Query Count
Context: #6
query_anguish_marker04
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_marker04
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #7
maul_anguish_damage_self_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Remove
2%
of target's
Max Health
Damage variance is
0
Damage can't health steal
Damage can't trigger counter attack
Damage can't kill
Descriptive
effect_damage
dot_damage
percent_health_damage
Query Count
Context: #8
query_anguish_marker05
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_marker05
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #9
maul_anguish_damage_self_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Remove
2%
of target's
Max Health
Damage variance is
0
Damage can't health steal
Damage can't trigger counter attack
Damage can't kill
Descriptive
effect_damage
dot_damage
percent_health_damage
Modify Stat
Context: #10
maul_anguish_attack_damage_boost
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
100% * CONTEXT_VALUE
(additive)
Effect expires on:
Turn End
Modify Stat
Context: #11
maul_anguish_ability_power_boost
Unavoidable
For
Self
who is
Alive
Modify stat
Special Damage
by
100% * CONTEXT_VALUE
(additive)
Effect expires on:
Turn End
Apply Effect
Context: #1
generic_myturn_handler_ally_all
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
generic_myturn_handler
Apply child effect(s) based on condition triggers
Descriptive
generic_myturn_handler
Effect expires on:
Add Persistent Effect
leaderability_myturn_handler
Child effectis applied on:
Turn Start
Immunity
Context: #0
generic_myturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
myturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
myturn_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Encounter End
Apply Effect
Context: #2
generic_myturn_handler_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tags
generic_myturn_handler_enemy_all
or
generic_myturn_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
generic_myturn_handler_enemy_all
generic_myturn_handler
Effect expires on:
Add Persistent Effect
leaderability_myturn_handler
Child effectis applied on:
Turn Start
Immunity
Context: #0
generic_myturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
myturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
myturn_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Encounter End
Apply Effect
Context: #3
hiddenability_mauls7_specialability02_stacking_damage_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Turn End
,
Encounter End
Query Count
Context: #0
query_mauls7_special02_marker_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
specialability02_mauls7_marker
Puts the target(s) from this query into CONTEXT_VALUE
Apply Effect
Context: #1
hiddenability_mauls7_specialability02_nested_handler_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_mauls7_specialability02_nested_handler
Child effects are applied on:
Start Move
specialability_mauls702
Query Count
Context: #0
query_mauls7_special02_current_damage_bonus
Unavoidable
For
Self
who is
Alive
Puts the target(s) from this query into CONTEXT_VALUE
Effected Tags
specialability_mauls702_damage_boost
Modify Stat
Context: #1
specialability_mauls702_damage_boost
Unavoidable
For
Self
who is
Alive
Modify stat
Offense
by
100%
(additive) and
Offense
by
100% * CONTEXT_VALUE
(additive)
Descriptive
specialability_mauls702_damage_boost
Effect expires on:
Perform Move
,
Round End
,
Encounter End
,
Death
Dispel
Context: #2
hiddenability_mauls7_specialability02_nested_handler_dispel_CS
Unavoidable
For
Self
who is
Alive
This effect will
SKIP EXECUTION
if the context #0 query returned CONTEXT_VALUE > 0
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
hiddenability_mauls7_specialability02_nested_handler
Apply Effect
Context: #4
hiddenability_mauls7_first_ability_used_each_turn_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Perform Move
Immunity
Context: #0
hiddenability_mauls7_first_ability_was_used_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_mauls7_first_ability_was_used_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hiddenability_mauls7_first_ability_was_used_marker
Effected Tags
derp
Effect expires on:
Round End
,
Death
Apply Effect
Context: #5
mauls7_special02_block_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Turn Start
Query Count
Context: #0
query_anguish_debuff_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
anguish_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Immunity
Context: #1
specialability_mauls702_block_marker_CS
Unavoidable
For
Self
who is
Alive
This effect will
SKIP EXECUTION
if the previous query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Descriptive
specialability_mauls702_block_marker_CS
Effected Tags
derp
Effect expires on:
Turn End
Dispel
Context: #2
specialability_mauls702_block_marker_dispel_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 query returned CONTEXT_VALUE > 0
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
specialability_mauls702_block_marker_CS
Apply Effect
Context: #6
hiddenability_mauls7_special02_ai_helper_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
anguish_marker05
Immunity
Context: #0
hiddenability_mauls7_special02_anguish_requirement_marker
Unavoidable
For
All
from
Enemy Side
who are
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hiddenability_mauls7_special02_anguish_requirement_marker
Effected Tags
derp
Effect expires on:
Death
Apply Effect
Context: #1
hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler
Child effectis applied on:
Encounter Start
Immunity
Context: #0
hiddenability_mauls7_special02_anguish_requirement_marker
Unavoidable
For
All
from
Enemy Side
who are
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hiddenability_mauls7_special02_anguish_requirement_marker
Effected Tags
derp
Effect expires on:
Death
Apply Effect
Context: #7
hiddenability_mauls7_special02_ai_helper_part_2_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Remove Persistent Effect
anguish_marker01
Dispel
Context: #0
hiddenability_mauls7_special02_anguish_requirement_marker_dispel
Unavoidable
For
All
from
Enemy Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
hiddenability_mauls7_special02_anguish_requirement_marker
hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
Dispel
Context: #1
hiddenability_mauls7_special02_anguish_requirement_marker_soe_handler_dispel
Unavoidable
For
Self
who is
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler
Query Count
Context: #8
hiddenability_mauls7_lordvader_leader_query
Unavoidable
For
Leader
from
Ally Side
who is
Alive
and is
selftag_lordvader
Puts the target(s) from this query into CONTEXT_VALUE
Apply Effect
Context: #9
hiddenability_mauls7_special02_ai_damage_handler_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
specialability_mauls702_true_damage
Immunity
Context: #0
hiddenability_mauls7_special02_exclusion_marker
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hiddenability_mauls7_special02_exclusion_marker
Effected Tags
derp
Effect expires on:
Round End
Dispel
Context: #1
hiddenability_mauls7_special02_anguish_previously_damaged_marker_all_but_the_target_dispel_CS
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
hiddenability_mauls7_special02_exclusion_marker
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
Immunity
Context: #2
hiddenability_mauls7_special02_anguish_requirement_marker_previously_damaged
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
Effected Tags
derp
Effect expires on:
Death
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