If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 5% Potency and 5 Speed.
For
All
from
Ally Side
who are Alive
and is species_droid
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Modify stat
Speed
by
5
(additive)
Descriptive
lobot_stat_buffs
Level 2
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 5 Speed.
For
All
from
Ally Side
who are Alive
and is species_droid
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Modify stat
Speed
by
5
(additive)
Descriptive
lobot_stat_buffs
Level 3
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 10 Speed.
For
All
from
Ally Side
who are Alive
and is species_droid
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Modify stat
Speed
by
10
(additive)
Descriptive
lobot_stat_buffs
Level 4
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 15 Speed.
For
All
from
Ally Side
who are Alive
and is species_droid
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Modify stat
Speed
by
15
(additive)
Descriptive
lobot_stat_buffs
Level 5
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed.
For
All
from
Ally Side
who are Alive
and is species_droid
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Modify stat
Speed
by
25
(additive)
Descriptive
lobot_stat_buffs
Level 6
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed. Whenever a Light Side Droid ally is inflicted with a debuff, inflict Target Lock on the enemy that inflicted the debuff for 1 turn, which can't be resisted.
Effect expires on:
1xFull Turn Complete, Encounter End, Death
Level 7
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed. Whenever a Light Side Droid ally is inflicted with a debuff, inflict Target Lock on the enemy that inflicted the debuff for 1 turn, which can't be resisted. While Light Side Droid allies have Foresight, they have +50% Critical Chance and whenever they use a Basic ability, inflict Speed Down on the target enemy for 1 turn.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 8
If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed. Whenever a Light Side Droid ally is inflicted with a debuff, inflict Target Lock on the enemy that inflicted the debuff for 1 turn, which can't be resisted.
While Light Side Droid allies have Foresight, they have +50% Critical Chance and whenever they use a Basic ability, inflict Speed Down on the target enemy for 1 turn. Whenever another Light Side Droid ally uses a Basic ability against a Target Locked enemy they deal 35% more damage, and Lobot assists.
For
All
from
Ally Side
who are Alive
and is selftag_lobot
Where an active effect
doesn't have tags
lobot_target_lock_assist_marker
or paralysis_debuff
or special_paralysis_debuff
or daze_debuff
or no_assist
or ignore_me
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 1
For
All
from
Ally Side
who are Alive
and is selftag_lobot
Where an active effect
doesn't have tags
lobot_target_lock_assist_marker
or paralysis_debuff
or special_paralysis_debuff
or daze_debuff
or no_assist
or ignore_me
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 1