Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 2
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 3
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 4
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 5
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 6
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 7
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Where an active effect
does have tag specialability_jynerso01_revive_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
Descriptive
health_recovery
Level 8
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter and Advantage for 2 turns. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.