Imperial Trooper allies have +10% Critical Chance, +10% Offense, and +10 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 2
Imperial Trooper allies have +15% Critical Chance, +15% Offense, and +15 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 3
Imperial Trooper allies have +20% Critical Chance, +20% Offense, and +20 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 4
Imperial Trooper allies have +25% Critical Chance, +25% Offense, and +25 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 5
Imperial Trooper allies have +30% Critical Chance, +30% Offense, and +30 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 6
Imperial Trooper allies have +35% Critical Chance, +35% Offense, and +35 Speed.
At the start of battle, if no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Effect expires on:
Remove Persistent Effectvulnerable_debuff, Remove Persistent Effectspecial_vulnerable_debuff, Death, Encounter End
Level 7
Imperial Trooper allies have +35% Critical Chance, +35% Offense, and +35 Speed.
At the start of battle, if no other allies have the Leader tag, whenever a non-Droid Imperial Trooper ally attacks out of turn, they gain 2% Offense (stacking) until the end of the encounter, Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
Where an active effect
does have tag notmyturn_marker
Modify stat
Special Damage
by
2%
(multiplicative)
Effect is unresistable
Effect expires on:
Encounter End
Level 8
Imperial Trooper allies have +35% Critical Chance, +35% Offense, and +35 Speed.
At the start of battle, if no other allies have the Leader tag, whenever a non-Droid Imperial Trooper ally attacks out of turn, they gain 2% Offense (stacking) until the end of the encounter, Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.
While in Grand Arenas: At the start of battle, if no other allies have the Leader tag, Imperial Trooper allies also gain 35% Max Health and Max Protection, and whenever an enemy attacks out of turn, Imperial Trooper allies recover 20% Health and Protection and gain 10% Turn Meter.
For
Self
who is Alive
and is affiliation_imperialtrooper
Where an active effect
doesn't have tag
leaderability_idenversioempire_no_other_leaders_GAC_enemy_summon_handler
, and
does have tag leaderabilityidenversioempire_ally_GAC_marker
This effect will SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0