Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
118.8% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 2
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
124.7% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 3
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
130.7% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 4
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
136.6% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 5
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
148.5% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 6
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
160.4% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 7
Deal Physical damage to target enemy. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Deals
178.2% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 8
Deal Physical damage to target enemy and Expose them for 1 turn. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 1xFull Turn Complete, Death, Encounter End
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage