All other units lose 5% Health and Palpatine recovers Health equal to 75% of the total amount lost. Palpatine gains 10% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 2
All other units lose 5% Health and Palpatine recovers Health equal to 75% of the total amount lost. Palpatine gains 20% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 3
All other units lose 5% Health and Palpatine recovers Health equal to 100% of the total amount lost. Palpatine gains 20% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 4
All other units lose 5% Health and Palpatine recovers Health equal to 100% of the total amount lost. Palpatine gains 30% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 30%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 5
All other units lose 5% Health and Palpatine recovers Health equal to 125% of the total amount lost. Palpatine gains 30% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 30%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 6
All other units lose 5% Health and Palpatine recovers Health equal to 125% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 50%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 7
All other units lose 5% Health and Palpatine recovers Health equal to 150% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect
Recover
using previous effect's context
(CONTEXT_VALUES_SUM * 50%) * TARGET_MAX_TURN_METER as Turn Meter
Descriptive
speed_recovery
Level 8
All other units lose 5% Health and Palpatine recovers Health equal to 150% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn.
Where an active effect
doesn't have tag
specialability_emperorpalpatine02_marker
This effect will FILTER OUT available targets based on
the target(s) from context
#2 that failed to execute the effect
and #4 that failed to execute the effect
and #6 that failed to execute the effect