For
Self
who is Alive
and is profession_inquisitorius
Modify stat
Potency
by
20%
(additive)
Level 2
If all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. If this character is Stealthed at the start of turn, this character has +40% Defense Penetration and Offense while Stealthed.
At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. If this character is Stealthed at the start of turn, this character has +40% Defense Penetration and Offense while Stealthed. Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted. Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.
Where an active effect
does have tag inquisitor_investment_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
This effect will FILTER target unit(s) that
received damage
from the trigger in the parent effect uniqueability_inquisitorius01_inquisitor_outofturn_purge_apply_handler
Puts the target(s) from this query into CONTEXT_VALUE
Where an active effect
does have tag inquisitor_investment_marker
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
This effect will FILTER target unit(s) that
received damage
from the trigger in the parent effect uniqueability_inquisitorius01_inquisitor_outofturn_purge_apply_handler
Puts the target(s) from this query into CONTEXT_VALUE