Droideka gains 2% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
Droideka gains 3% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
Droideka gains 4% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
Droideka gains 6% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
Droideka gains 6% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Droideka recovers 5% Protection whenever it damages a Target Locked enemy.
Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
5% Protection (multiplicative)
Descriptive
protection_recovery
Level 6
Droideka gains 10% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Droideka recovers 5% Protection whenever it damages a Target Locked enemy.
Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
5% Protection (multiplicative)
Descriptive
protection_recovery
Level 7
Droideka gains 10% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Droideka recovers 10% Protection whenever it damages a Target Locked enemy.
Droideka has +50% Speed unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed.
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
10% Protection (multiplicative)
Descriptive
protection_recovery
Level 8
Droideka gains 10% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Droideka recovers 10% Protection whenever it damages a Target Locked enemy.
Droideka has +50% Speed and +25% Evasion unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed and a 35% chance to assist dealing 50% less damage whenever another Separatist ally uses an ability (limit once per turn).
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_assist_offense_reduction
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
or droideka_assist_offense_reduction
This effect will EXECUTE if
the previous
effect successfully executed
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 6
Descriptive
bonus_move
ImmunityContext: #2droideka_OPT_markerUnavoidable
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
This effect will EXECUTE if
the previous
bonus move successfully executed
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
droideka_OPT_marker
Effected Tags
derp
Effect expires on:
Round End, Encounter End
Level 9
Droideka gains 10% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Droideka recovers 10% Protection whenever it damages a Target Locked enemy.
Droideka has +50% Speed and +25% Evasion unless it has Damage Immunity. If Droideka has Damage Immunity, it has -50% Speed and a 35% chance to assist dealing 50% less damage whenever another Separatist ally uses an ability (limit once per turn).
Charge: +5% Offense per stack
While in Territory Wars and if all allies are Separatist Droids: Droideka gains Damage Immunity for 1 turn at the start of the encounter, which can't be copied, dispelled, or prevented. Droideka also gains 1 stack of Charge for 1 turn whenever another ally takes a turn. Whenever an ally is Marked, Droideka gains 25% Max Health (stacking) until the end of encounter and the ally in the Leader slot gains 20% Turn Meter. At the start of each turn, if Droideka has Damage Immunity, all allies are immune to Daze and Stun. While Droideka is Marked, all other allies have +25% Potency and +25 Speed. The first time Droideka is defeated while Marked and an ally is active, revive all allies at the end of the turn and then all allies recover 100% Health. At the start of Droideka's turn, all allies recover 10% Health and Protection.
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_assist_offense_reduction
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
or droideka_assist_offense_reduction
This effect will EXECUTE if
the previous
effect successfully executed
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 6
Descriptive
bonus_move
ImmunityContext: #2droideka_OPT_markerUnavoidable
For
All
from
Ally Side
(excluding self)
who are Alive
and is selftag_droideka
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
or droideka_OPT_marker
, and
does have tags damage_immunity_buff
or invincibility
This effect will EXECUTE if
the previous
bonus move successfully executed